Public Member Functions | |
| AsyncSceneObjectGroupDeleter (Scene scene) | |
| void | DeleteToInventory (DeRezAction action, UUID folderID, List< SceneObjectGroup > objectGroups, IClientAPI remoteClient, bool permissionToDelete) |
| Delete the given object from the scene. | |
| bool | InventoryDeQueueAndDelete () |
| Move the next object in the queue to inventory. Then delete it properly from the scene. | |
Public Attributes | |
| bool | Enabled |
| OpenSim::Region::Framework::Scenes::AsyncSceneObjectGroupDeleter::AsyncSceneObjectGroupDeleter | ( | Scene | scene | ) | [inline] |
| void OpenSim::Region::Framework::Scenes::AsyncSceneObjectGroupDeleter::DeleteToInventory | ( | DeRezAction | action, | |
| UUID | folderID, | |||
| List< SceneObjectGroup > | objectGroups, | |||
| IClientAPI | remoteClient, | |||
| bool | permissionToDelete | |||
| ) | [inline] |
Delete the given object from the scene.
| bool OpenSim::Region::Framework::Scenes::AsyncSceneObjectGroupDeleter::InventoryDeQueueAndDelete | ( | ) | [inline] |
Move the next object in the queue to inventory. Then delete it properly from the scene.
Is the deleter currently enabled?
1.5.6