OpenSim::Framework::ClientManager Class Reference

List of all members.

Public Member Functions

 ClientManager ()
void ForEachClient (ForEachClientDelegate whatToDo)
void Remove (uint id)
void Add (uint id, IClientAPI client)
void InPacket (uint circuitCode, object packet)
 Pass incoming packet to client.
void CloseAllAgents (uint circuitCode)
void CloseAllCircuits (UUID agentId)
uint[] GetAllCircuits (UUID agentId)
List< uint > GetAllCircuitCodes ()
void ViewerEffectHandler (IClientAPI sender, List< ViewerEffectEventHandlerArg > args)
bool TryGetClient (uint circuitId, out IClientAPI user)

Constructor & Destructor Documentation

OpenSim::Framework::ClientManager::ClientManager (  )  [inline]


Member Function Documentation

void OpenSim::Framework::ClientManager::ForEachClient ( ForEachClientDelegate  whatToDo  )  [inline]

void OpenSim::Framework::ClientManager::Remove ( uint  id  )  [inline]

void OpenSim::Framework::ClientManager::Add ( uint  id,
IClientAPI  client 
) [inline]

void OpenSim::Framework::ClientManager::InPacket ( uint  circuitCode,
object  packet 
) [inline]

Pass incoming packet to client.

Parameters:
circuitCode uint identifying the connection/client.
packet object containing the packet.

void OpenSim::Framework::ClientManager::CloseAllAgents ( uint  circuitCode  )  [inline]

void OpenSim::Framework::ClientManager::CloseAllCircuits ( UUID  agentId  )  [inline]

uint [] OpenSim::Framework::ClientManager::GetAllCircuits ( UUID  agentId  )  [inline]

List<uint> OpenSim::Framework::ClientManager::GetAllCircuitCodes (  )  [inline]

void OpenSim::Framework::ClientManager::ViewerEffectHandler ( IClientAPI  sender,
List< ViewerEffectEventHandlerArg args 
) [inline]

bool OpenSim::Framework::ClientManager::TryGetClient ( uint  circuitId,
out IClientAPI  user 
) [inline]


The documentation for this class was generated from the following file:
Generated on Tue Jan 6 01:00:47 2009 for OpenSim by  doxygen 1.5.1