
Public Member Functions | |
| void | ForEachDefaultXmlAsset (string assetSetFilename, Action< AssetBase > action) |
Static Protected Member Functions | |
| static AssetBase | CreateAsset (string assetIdStr, string name, string path, bool isImage) |
| static void | LoadAsset (AssetBase info, bool image, string path) |
| static void | LoadXmlAssetSet (string assetSetPath, List< AssetBase > assets) |
| Use the asset set information at path to load assets. | |
| static AssetBase OpenSim::Framework::AssetLoader::Filesystem::AssetLoaderFileSystem::CreateAsset | ( | string | assetIdStr, | |
| string | name, | |||
| string | path, | |||
| bool | isImage | |||
| ) | [inline, static, protected] |
| static void OpenSim::Framework::AssetLoader::Filesystem::AssetLoaderFileSystem::LoadAsset | ( | AssetBase | info, | |
| bool | image, | |||
| string | path | |||
| ) | [inline, static, protected] |
| void OpenSim::Framework::AssetLoader::Filesystem::AssetLoaderFileSystem::ForEachDefaultXmlAsset | ( | string | assetSetFilename, | |
| Action< AssetBase > | action | |||
| ) | [inline] |
Implements OpenSim::Framework::IAssetLoader.
| static void OpenSim::Framework::AssetLoader::Filesystem::AssetLoaderFileSystem::LoadXmlAssetSet | ( | string | assetSetPath, | |
| List< AssetBase > | assets | |||
| ) | [inline, static, protected] |
Use the asset set information at path to load assets.
| assetSetPath | ||
| assets |
1.5.6