OpenSim::Framework::AgentData Class Reference

Inheritance diagram for OpenSim::Framework::AgentData:

OpenSim::Framework::IAgentData OpenSim::Framework::CompleteAgentData

List of all members.

Public Member Functions

virtual OSDMap Pack ()
virtual void Unpack (OSDMap args, IScene scene)
 Deserialization of agent data. Avoiding reflection makes it painful to write, but that's the price!
 AgentData ()
 AgentData (Hashtable hash)
void Dump ()

Public Attributes

UUID RegionID
uint CircuitCode
UUID SessionID
Vector3 Position
Vector3 Velocity
Vector3 Center
Vector3 Size
Vector3 AtAxis
Vector3 LeftAxis
Vector3 UpAxis
bool ChangedGrid
float Far
float Aspect
byte[] Throttles
uint LocomotionState
Quaternion HeadRotation
Quaternion BodyRotation
uint ControlFlags
float EnergyLevel
Byte GodLevel
bool AlwaysRun
UUID PreyAgent
Byte AgentAccess
UUID ActiveGroupID
AgentGroupData[] Groups
Animation[] Anims
UUID GranterID
AvatarAppearance Appearance
ControllerData[] Controllers
string CallbackURI
List< ISceneObjectAttachmentObjects
List< string > AttachmentObjectStates

Properties

UUID AgentID [get, set]


Constructor & Destructor Documentation

OpenSim::Framework::AgentData::AgentData (  )  [inline]

OpenSim::Framework::AgentData::AgentData ( Hashtable  hash  )  [inline]


Member Function Documentation

virtual OSDMap OpenSim::Framework::AgentData::Pack (  )  [inline, virtual]

virtual void OpenSim::Framework::AgentData::Unpack ( OSDMap  args,
IScene  scene 
) [inline, virtual]

Deserialization of agent data. Avoiding reflection makes it painful to write, but that's the price!

Parameters:
hash 

Implements OpenSim::Framework::IAgentData.

Reimplemented in OpenSim::Framework::CompleteAgentData.

void OpenSim::Framework::AgentData::Dump (  )  [inline]


Member Data Documentation


Property Documentation

UUID OpenSim::Framework::AgentData::AgentID [get, set]


The documentation for this class was generated from the following file:

Generated on Sat Feb 11 01:01:01 2012 for OpenSim by  doxygen 1.5.6