Public Member Functions | |
| virtual AuthenticateResponse | AuthenticateSession (UUID sessionID, UUID agentID, uint circuitcode) |
| virtual void | AddNewCircuit (uint circuitCode, AgentCircuitData agentData) |
| Add information about a new circuit so that later on we can authenticate a new client session. | |
| void | UpdateAgentData (AgentCircuitData agentData) |
| bool | TryChangeCiruitCode (uint circuitcode, uint newcircuitcode) |
| Sometimes the circuitcode may not be known before setting up the connection. | |
| void | UpdateAgentChildStatus (uint circuitcode, bool childstatus) |
| bool | GetAgentChildStatus (uint circuitcode) |
Public Attributes | |
| Dictionary< uint, AgentCircuitData > | AgentCircuits = new Dictionary<uint, AgentCircuitData>() |
| virtual AuthenticateResponse OpenSim::Framework::AgentCircuitManager::AuthenticateSession | ( | UUID | sessionID, | |
| UUID | agentID, | |||
| uint | circuitcode | |||
| ) | [inline, virtual] |
| virtual void OpenSim::Framework::AgentCircuitManager::AddNewCircuit | ( | uint | circuitCode, | |
| AgentCircuitData | agentData | |||
| ) | [inline, virtual] |
Add information about a new circuit so that later on we can authenticate a new client session.
| circuitCode | ||
| agentData |
| void OpenSim::Framework::AgentCircuitManager::UpdateAgentData | ( | AgentCircuitData | agentData | ) | [inline] |
| bool OpenSim::Framework::AgentCircuitManager::TryChangeCiruitCode | ( | uint | circuitcode, | |
| uint | newcircuitcode | |||
| ) | [inline] |
Sometimes the circuitcode may not be known before setting up the connection.
| circuitcode | ||
| newcircuitcode |
| void OpenSim::Framework::AgentCircuitManager::UpdateAgentChildStatus | ( | uint | circuitcode, | |
| bool | childstatus | |||
| ) | [inline] |
| bool OpenSim::Framework::AgentCircuitManager::GetAgentChildStatus | ( | uint | circuitcode | ) | [inline] |
| Dictionary<uint, AgentCircuitData> OpenSim::Framework::AgentCircuitManager::AgentCircuits = new Dictionary<uint, AgentCircuitData>() |
1.5.1