OpenSim Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
OpenSim::Framework::ACLAccess Control List Engine
OpenSim::Framework::ACLTester
Stetic::ActionGroups
OpenSim::Region::Environment::Modules::Agent::AssetTransaction::AgentAssetTransactionsManage asset transactions for a single agent
OpenSim::Region::Environment::Modules::Agent::AssetTransaction::AgentAssetTransactions::AssetXferUploader
OpenSim::Region::Environment::Modules::Agent::AssetTransaction::AgentAssetTransactionsManager
OpenSim::Framework::AgentCircuitData
OpenSim::Framework::AgentCircuitManager
OpenSim::Framework::AgentUpdateArgs
OpenSim::Framework::AlreadyContainsRoleExceptionThrown when an ACL attempts to add a duplicate role
OpenSim::Region::ScriptEngine::Shared::CodeTools::AMP
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::AMP
OpenSim::Region::ScriptEngine::Shared::CodeTools::AMP_AMP
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::AMP_AMP
OpenSim::Region::Physics::Meshing::Angle
OpenSim::Region::Physics::Meshing::AngleList
OpenSim::Region::Environment::Scenes::Animation
OpenSim::Region::Environment::Scenes::AnimationSet
OpenSim::Tests::Common::ANumericalToleranceConstraint
OpenSim::Region::ScriptEngine::Shared::Api::ApiManager
OpenSim::Region::ScriptEngine::Common::ScriptEngineBase::AppDomainManager
OpenSim::Grid::ScriptEngine::DotNetEngine::AppDomainManager
OpenSim::Data::Base::AppearanceRowMapper
OpenSim::Data::Base::AppearanceTableMapper
OpenSim::Application
OpenSim::ApplicationPluginInitialiser
OpenSim::Region::Environment::Modules::World::Archiver::ArchiveConstantsConstants for the archiving module
OpenSim::Region::Environment::Modules::World::Archiver::ArchiveReadRequestHandles an individual archive read request
OpenSim::Region::Environment::Modules::World::Archiver::ArchiverModuleThis module loads and saves OpenSimulator archives
OpenSim::Region::Environment::Modules::World::Archiver::ArchiveWriteRequestExecutionExecute the write of an archive once we have received all the necessary data
OpenSim::Region::Environment::Modules::World::Archiver::ArchiveWriteRequestPreparationPrepare to write out an archive
OpenSim::Region::ScriptEngine::Shared::CodeTools::Argument
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Argument
OpenSim::Region::ScriptEngine::Shared::CodeTools::ArgumentDeclarationList
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ArgumentDeclarationList
OpenSim::Region::ScriptEngine::Shared::CodeTools::ArgumentDeclarationList_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ArgumentDeclarationList_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::ArgumentDeclarationList_2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ArgumentDeclarationList_2
OpenSim::Region::ScriptEngine::Shared::CodeTools::ArgumentList
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ArgumentList
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ArgumentList_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::ArgumentList_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ArgumentList_2
OpenSim::Region::ScriptEngine::Shared::CodeTools::ArgumentList_2
OpenSim::Region::ScriptEngine::Shared::AssemblyResolver
OpenSim::Framework::AssetBase
OpenSim::Framework::Communications::Cache::AssetCacheManages local cache of assets and their sending to viewers
OpenSim::Framework::Communications::Cache::AssetCache::AssetInfo
OpenSim::Framework::Communications::Cache::AssetCache::AssetRequest
OpenSim::Framework::Communications::Cache::AssetCache::AssetRequestsList
OpenSim::Framework::Communications::Cache::AssetCache::NewAssetRequest
OpenSim::Framework::Communications::Cache::AssetCache::TextureImage
OpenSim::Framework::AssetConfigAssetConfig -- For Asset Server Configuration
OpenSim::Data::AssetDataBase
OpenSim::Framework::AssetDataInitialiser
OpenSim::Region::Environment::Modules::Agent::AssetDownload::AssetDownloadModule
OpenSim::Framework::AssetLandmark
OpenSim::Framework::AssetLoader::Filesystem::AssetLoaderFileSystem
OpenSim::Framework::AssetRequest
OpenSim::Framework::AssetRequestToClientThis class was created to refactor OutPacket out of AssetCache There is a conflict between OpenSim.Framework.Communications.Cache.AssetRequest and OpenSim.Framework.AssetRequest and unifying them results in a prebuild chicken and egg problem with OpenSim.Framework requiring OpenSim.Framework.Communications.Cache while OpenSim.Framework.Communications.Cache requiring OpenSim.Framework
OpenSim::Region::Environment::Modules::World::Archiver::AssetsArchiverArchives assets
OpenSim::Region::Environment::Modules::World::Archiver::AssetsDearchiverDearchives assets
OpenSim::Region::Environment::Modules::World::Archiver::AssetsDearchiver::AssetMetadataMetadata for an asset
OpenSim::Framework::Communications::Cache::AssetServerBase
OpenSim::Region::Environment::Modules::World::Archiver::AssetsRequestEncapsulate the asynchronous requests for the assets required for an archive operation
OpenSim::Framework::Statistics::AssetStatsCollectorAsset service statistics collection
OpenSim::Framework::AssetStorage
OpenSim::Region::Environment::Modules::Agent::AssetTransaction::AssetTransactionModule
OpenSim::Region::ScriptEngine::Shared::CodeTools::Assignment
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Assignment
OpenSim::Region::ScriptEngine::Shared::CodeTools::Assignment_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Assignment_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::Assignment_2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Assignment_2
OpenSim::Region::Environment::Modules::Avatar::Voice::AsterixVoice::AsteriskVoiceModule
OpenSim::Region::ScriptEngine::Shared::Api::AsyncCommandManagerHandles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc
OpenSim::Region::ScriptEngine::Common::ScriptEngineBase::AsyncCommandManagerHandles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc
OpenSim::Framework::Communications::AsyncResult< T >
OpenSim::Region::ScriptEngine::Shared::CodeTools::AT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::AT
OpenSim::Region::ScriptEngine::Shared::CodeTools::AT_ROT_TARGET_EVENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::AT_ROT_TARGET_EVENT
OpenSim::Region::ScriptEngine::Shared::CodeTools::AT_TARGET_EVENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::AT_TARGET_EVENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::YieldProlog::Atom
OpenSim::Region::ScriptEngine::Shared::YieldProlog::Atom
OpenSim::Region::ScriptEngine::Shared::CodeTools::ATTACH_EVENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ATTACH_EVENT
OpenSim::Framework::Communications::Cache::AuthedSessionCache
OpenSim::Framework::Communications::Cache::AuthedSessionCache::CacheData
OpenSim::Framework::AuthenticateResponse
OpenSim::Data::MSSQL::AutoClosingSqlCommandEncapsulates a SqlCommand object but ensures that when it is disposed, its connection is closed and disposed also
OpenSim::Region::Environment::Scenes::AvatarAnimations
OpenSim::Framework::AvatarAppearance
OpenSim::Region::Modules::AvatarFactory::AvatarFactoryModule
OpenSim::Framework::AvatarPickerAvatar
OpenSim::Framework::AvatarPickerReplyAgentDataArgs
OpenSim::Framework::AvatarPickerReplyDataArgs
OpenSim::Region::Environment::Modules::Avatar::Profiles::AvatarProfilesModule
OpenSim::Framework::AvatarWearable
OpenSim::Framework::AvatarWearingArgs
OpenSim::Framework::AvatarWearingArgs::Wearable
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::YieldProlog::BagofAnswersA BagofAnswers holds answers for bagof and setof
OpenSim::Region::ScriptEngine::Shared::YieldProlog::BagofAnswersA BagofAnswers holds answers for bagof and setof
OpenSim::Data::Base::BaseDatabaseConnector
OpenSim::Data::Base::BaseDataReader
OpenSim::Data::Base::BaseFieldMapper
OpenSim::Framework::Servers::BaseHttpServer
OpenSim::Framework::Servers::BaseOpenSimServerCommon base for the main OpenSimServers (user, grid, inventory, region, etc)
OpenSim::Framework::Servers::BaseRequestHandler
OpenSim::Data::Base::BaseRowMapper
OpenSim::Data::Base::BaseRowMapper< TObj >
OpenSim::Data::Base::BaseSchema
OpenSim::Data::Base::BaseSchema< TObj >
OpenSim::Framework::Statistics::BaseStatsCollectorStatistics which all collectors are interested in reporting
OpenSim::Framework::Servers::BaseStreamHandler
OpenSim::Data::Base::BaseTableMapper
OpenSim::Data::Base::BaseTableMapper< TRowMapper, TPrimaryKey >
OpenSim::Region::Physics::BasicPhysicsPlugin::BasicActor
OpenSim::Region::Physics::BasicPhysicsPlugin::BasicPhysicsPluginWill be the PhysX plugin but for now will be a very basic physics engine
OpenSim::Region::Environment::Types::BasicQuadTreeNode
OpenSim::Region::Physics::BasicPhysicsPlugin::BasicScene
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_10
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_10
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_11
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_11
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_12
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_12
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_13
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_13
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_14
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_14
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_15
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_15
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_16
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_16
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_17
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_17
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_18
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_18
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_2
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_3
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_3
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_4
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_4
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_5
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_5
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_6
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_6
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_7
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_7
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_8
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_8
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::BinaryExpression_9
OpenSim::Region::ScriptEngine::Shared::CodeTools::BinaryExpression_9
OpenSim::Framework::Servers::BinaryStreamHandler
OpenGridServices::Manager::BlockingQueue< T >
OpenSim::Framework::BlockingQueue< T >
OpenSim::Region::Environment::Modules::World::Terrain::FileLoaders::BMPA generic windows bitmap loader. Should be capable of handling 24-bit RGB images
OpenSim::TestSuite::BotManagerThread/Bot manager for the application
pCampBot::BotManagerThread/Bot manager for the application
OpenSim::Region::ScriptEngine::Common::BuilIn_CommandsThis is the end of a chain of inherited builtin command implementations. This module will be instanced by script engines
OpenSim::Region::ScriptEngine::Common::BuiltIn_Commands_BaseClass
OpenSim::Region::Physics::BulletXPlugin::BulletXActorGeneric Physics Actor for BulletX inherit from PhysicActor
OpenSim::Region::Physics::BulletXPlugin::BulletXCharacterPhysicsActor Character Class for BulletX
OpenSim::Region::Physics::BulletXPlugin::BulletXMathsBulletXConversions are called now BulletXMaths This Class converts objects and types for BulletX and give some operations
OpenSim::Region::Physics::BulletXPlugin::BulletXPlanetThis Class manage a HeighField as a RigidBody. This is for to be added in the BulletXScene
OpenSim::Region::Physics::BulletXPlugin::BulletXPluginPhysicsPlugin Class for BulletX
OpenSim::Region::Physics::BulletXPlugin::BulletXPrimPhysicsActor Prim Class for BulletX
OpenSim::Region::Physics::BulletXPlugin::BulletXScenePhysicsScene Class for BulletX
Opensim::Framework::Cache
OpenSim::Framework::Communications::Cache::CachedUserInfoStores user profile and inventory data received from backend services for a particular user
Opensim::Framework::CacheItemBase
OpenSim::Framework::Communications::Capabilities::Caps::AssetUploader
OpenSim::Framework::Communications::Capabilities::Caps::ItemUpdaterThis class is a callback invoked when a client sends asset data to an agent inventory notecard update url
OpenSim::Framework::Communications::Capabilities::Caps::TaskInventoryScriptUpdaterThis class is a callback invoked when a client sends asset data to a task inventory script update url
OpenSim::Framework::Communications::Capabilities::CapsHandlersCapsHandlers is a cap handler container but also takes care of adding and removing cap handlers to and from the supplied BaseHttpServer
OpenSim::Framework::Communications::CAPSService
OpenSim::Region::ScriptEngine::Shared::CodeTools::CARET
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::CARET
OpenSim::Region::ScriptEngine::Shared::CodeTools::CHANGED_EVENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::CHANGED_EVENT
OpenSim::Region::Modules::Terrain::Extensions::DefaultEffects::Effects::ChannelDigger
OpenSim::Region::Environment::Modules::Avatar::Chat::ChatModule
OpenSim::Framework::ChildAgentDataUpdate
OpenSim::Framework::ClientInfo
OpenSim::Framework::ClientManager
OpenSim::Region::Environment::ClientStackManager
OpenSim::Framework::ColliderArgs
OpenSim::Region::ScriptEngine::Shared::CodeTools::COLLISION_END_EVENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::COLLISION_END_EVENT
OpenSim::Region::ScriptEngine::Shared::CodeTools::COLLISION_EVENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::COLLISION_EVENT
OpenSim::Region::ScriptEngine::Shared::CodeTools::COLLISION_START_EVENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::COLLISION_START_EVENT
OpenSim::Region::Physics::BulletXPlugin::CollisionDispatcherLocal
OpenSim::Region::Physics::Manager::CollisionEventUpdate
OpenSim::Region::Physics::Manager::CollisionLocker
OpenSim::Region::ScriptEngine::Shared::CodeTools::COMMA
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::COMMA
OpenSim::Region::Environment::Modules::Framework::InterfaceCommander::CommandA single function call encapsulated in a class which enforces arguments when passing around as Object[]'s. Used for console commands and script API generation
OpenSim::Region::Environment::Modules::Framework::InterfaceCommander::CommandArgumentA single command argument, contains name, type and at runtime, value
OpenSim::Region::Environment::Modules::Framework::InterfaceCommander::CommanderA class to enable modules to register console and script commands, which enforces typing and valid input
OpenSim::Region::Environment::Modules::Framework::InterfaceCommander::CommanderTestModule
OpenSim::Region::Communications::Local::CommunicationsLocal
OpenSim::Framework::Communications::CommunicationsManagerThis class manages references to OpenSim non-region services (asset, inventory, user, etc.)
OpenSim::Region::Communications::OGS1::CommunicationsOGS1
OpenSim::Region::ScriptEngine::Shared::CodeTools::Compiler
OpenSim::Grid::ScriptEngine::DotNetEngine::Compiler::LSL::Compiler
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Compiler
OpenSim::Region::ScriptEngine::Shared::CodeTools::Tests::CompilerTestTests the LSL compiler. Among other things, test that error messages generated by the C# compiler can be mapped to prper lines/columns in the LSL source
OpenSim::Region::Examples::SimpleModule::ComplexObject
OpenSim::Region::ScriptEngine::Shared::CodeTools::CompoundStatement
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::CompoundStatement
OpenSim::Region::ScriptEngine::Shared::CodeTools::CompoundStatement_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::CompoundStatement_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::CompoundStatement_2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::CompoundStatement_2
OpenSim::Framework::ConfigurationMember
OpenSim::Framework::ConfigurationOption
OpenGridServices::Manager::ConnectToGridServerDialog
OpenSim::Framework::Console::conscmd_callback
OpenSim::Region::Modules::Python::PythonAPI::Console
OpenSim::Framework::Console::ConsoleBase
OpenSim::Framework::Console::ConsolePluginCommandHolder object for a new console plugin command
OpenSim::Region::ScriptEngine::Shared::CodeTools::Constant
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Constant
OpenSim::Region::ScriptEngine::Shared::CodeTools::Constant_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Constant_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::Constant_2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Constant_2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Constant_3
OpenSim::Region::ScriptEngine::Shared::CodeTools::Constant_3
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Constant_4
OpenSim::Region::ScriptEngine::Shared::CodeTools::Constant_4
OpenSim::Region::ScriptEngine::Shared::CodeTools::ConstantExpression
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ConstantExpression
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ConstantExpression_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::ConstantExpression_1
OpenSim::Framework::Constants
OpenSim::Region::ScriptEngine::Shared::CodeTools::CONTROL_EVENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::CONTROL_EVENT
OpenSim::Region::Environment::Modules::World::Terrain::Effects::CookieCutter
OpenSim::Region::Physics::Meshing::Coord
OpenSim::Region::Examples::SimpleModule::CpuCounterObject
OpenSim::Region::ScriptEngine::Shared::CodeTools::CSCodeGenerator
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::CSCodeGenerator
OpenSim::Region::ScriptEngine::Shared::CodeTools::Tests::CSCodeGeneratorTestTests the LSL compiler, both the code generation and transformation. Each test has some LSL code as input and C# code as expected output. The generated C# code is compared against the expected C# code
OpenSim::Framework::Culture
OpenSim::Data::MapperFactory::DataMapperFactory
OpenSim::Region::DataSnapshot::DataRequestHandler
OpenSim::Region::ScriptEngine::Shared::Api::Plugins::Dataserver
OpenSim::Region::ScriptEngine::Common::ScriptEngineBase::AsyncCommandPlugins::Dataserver
OpenSim::Region::ScriptEngine::Shared::CodeTools::DATASERVER_EVENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::DATASERVER_EVENT
OpenSim::Region::DataSnapshot::DataSnapshotManager
OpenSim::Data::DataStoreBase
OpenUser::Config::UserConfigDb4o::Db4oConfigPlugin
OpenSim::DataStore::DB4oStorage::DB4oDataStore
OpenUser::Config::UserConfigDb4o::DbUserConfig
OpenSim::Region::ScriptEngine::Shared::CodeTools::Declaration
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Declaration
OpenSim::Region::ScriptEngine::Shared::CodeTools::Declaration_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Declaration_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::DECREMENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::DECREMENT
OpenSim::Region::ScriptEngine::Shared::CodeTools::DEFAULT_STATE
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::DEFAULT_STATE
OpenSim::Region::Environment::Modules::World::Terrain::Effects::DefaultTerrainGenerator
OpenSim::Region::Environment::Scenes::DeleteToInventoryHolder
OpenSim::Framework::DetectedObject
OpenSim::Region::ScriptEngine::Shared::DetectParams
OpenSim::Region::ScriptEngine::Shared::CodeTools::DO
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::DO
OpenSim::Tests::Common::DoubleToleranceConstraint
OpenSim::Region::ScriptEngine::Shared::CodeTools::DoWhileStatement
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::DoWhileStatement
OpenSim::Region::ScriptEngine::Shared::CodeTools::DoWhileStatement_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::DoWhileStatement_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::DoWhileStatement_2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::DoWhileStatement_2
OpenSim::Region::Environment::Modules::World::WorldMap::DrawStruct
OpenSim::Region::Environment::Modules::Scripting::DynamicTexture::DynamicTextureModule
OpenSim::Region::Environment::Modules::Scripting::DynamicTexture::DynamicTextureModule::DynamicTextureUpdater
OpenSim::Region::ScriptEngine::Shared::CodeTools::ELSE
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ELSE
OpenSim::Region::Environment::Interfaces::Email
OpenSim::Region::ScriptEngine::Shared::CodeTools::EMAIL_EVENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::EMAIL_EVENT
OpenSim::Region::Environment::Modules::Scripting::EmailModules::EmailModule
OpenSim::Grid::ScriptEngine::DotNetEngine::Compiler::LSO::Engine
OpenSim::Region::Environment::Scenes::EntityBase
OpenSim::Region::Environment::Scenes::EntityIntersection
OpenSim::Region::ScriptEngine::Shared::CodeTools::EQUALS
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::EQUALS
OpenSim::Region::ScriptEngine::Shared::CodeTools::EQUALS_EQUALS
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::EQUALS_EQUALS
OpenSim::Region::Environment::Modules::World::Terrain::PaintBrushes::ErodeSphereHydraulic Erosion Brush
OpenSim::Framework::EstateBan
OpenSim::Region::Environment::Modules::World::Estate::EstateManagementModule
OpenSim::Framework::EstateSettings
OpenSim::Region::DataSnapshot::Providers::EstateSnapshot
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_10
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_10
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_11
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_11
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_12
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_12
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_13
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_13
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_14
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_14
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_15
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_15
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_16
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_16
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_17
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_17
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_18
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_18
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_19
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_19
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_2
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_20
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_20
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_21
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_21
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_22
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_22
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_23
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_23
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_24
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_24
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_25
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_25
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_26
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_26
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_27
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_27
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_28
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_28
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_29
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_29
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_3
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_3
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_30
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_30
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_31
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_31
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_32
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_32
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_33
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_33
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_4
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_4
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_5
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_5
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_6
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_6
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_7
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_7
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_8
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_8
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Event_9
OpenSim::Region::ScriptEngine::Shared::CodeTools::Event_9
OpenSim::Region::ScriptEngine::Shared::EventAbortException
OpenSim::Region::ScriptEngine::RemoteServer::EventManagerHandles events from OpenSim. Uses RemoteServer to send commands
OpenSim::Region::Environment::Scenes::EventManagerA class for triggering remote scene events
OpenSim::Region::ScriptEngine::XEngine::EventManagerPrepares events so they can be directly executed upon a script by EventQueueManager, then queues it
OpenSim::Region::ScriptEngine::Common::ScriptEngineBase::EventManagerPrepares events so they can be directly executed upon a script by EventQueueManager, then queues it
OpenSim::Grid::ScriptEngine::DotNetEngine::EventManagerPrepares events so they can be directly executed upon a script by EventQueueManager, then queues it
OpenSim::Region::Environment::Scenes::EventManager::LandBuyArgs
OpenSim::Region::Environment::Scenes::EventManager::MoneyTransferArgs
OpenSim::Region::ScriptEngine::Shared::EventParams
OpenSim::Region::ScriptEngine::Common::ScriptEngineBase::EventQueueManagerEventQueueManager handles event queues Events are queued and executed in separate thread
OpenSim::Grid::ScriptEngine::DotNetEngine::EventQueueManagerEventQueueManager handles event queues Events are queued and executed in separate thread
OpenSim::Region::ScriptEngine::Common::ScriptEngineBase::EventQueueManager::Queue_llDetectParams_StructStructure to hold data for llDetect* commands
OpenSim::Region::ScriptEngine::Common::ScriptEngineBase::EventQueueManager::QueueItemStructQueue item structure
OpenSim::Region::ScriptEngine::Common::ScriptEngineBase::EventQueueThreadClassBecause every thread needs some data set for it (time started to execute current function), it will do its work within a class
OpenSim::Region::ScriptEngine::Shared::CodeTools::EXCLAMATION
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::EXCLAMATION
OpenSim::Region::ScriptEngine::Shared::CodeTools::EXCLAMATION_EQUALS
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::EXCLAMATION_EQUALS
OpenSim::Region::ScriptEngine::Shared::ScriptBase::Executor
OpenSim::Region::ScriptEngine::Common::Executor
OpenSim::Grid::ScriptEngine::Common::Executor
OpenSim::Region::ScriptEngine::Common::ExecutorBase
OpenSim::Region::ScriptEngine::Shared::CodeTools::Expression
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::Expression
OpenSim::Region::ScriptEngine::Shared::CodeTools::ExpressionArgument
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ExpressionArgument
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ExpressionArgument_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::ExpressionArgument_1
OpenSim::Region::Physics::Meshing::Extruder
OpenSim::Region::Environment::Modules::World::WorldMap::face
OpenSim::Region::Physics::Meshing::Face
OpenSim::Grid::ScriptServer::FakeScene
Opensim::Framework::FileCacheItem
OpenSim::Region::Examples::SimpleModule::FileSystemObject
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::YieldProlog::FindallAnswersA FindallAnswers holds answers for findall
OpenSim::Region::ScriptEngine::Shared::YieldProlog::FindallAnswersA FindallAnswers holds answers for findall
OpenSim::Region::Environment::Modules::World::Terrain::FloodBrushes::FlattenArea
OpenSim::Region::Environment::Modules::World::Terrain::PaintBrushes::FlattenSphere
OpenSim::Region::ScriptEngine::Shared::CodeTools::FLOAT_CONSTANT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::FLOAT_CONSTANT
OpenSim::Region::ScriptEngine::Shared::CodeTools::FLOAT_TYPE
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::FLOAT_TYPE
OpenSim::Region::ScriptEngine::Shared::CodeTools::FOR
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::FOR
OpenSim::Region::ScriptEngine::Shared::CodeTools::ForLoop
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ForLoop
OpenSim::Region::ScriptEngine::Shared::CodeTools::ForLoop_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ForLoop_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::ForLoopStatement
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ForLoopStatement
OpenSim::Region::ScriptEngine::Shared::CodeTools::ForLoopStatement_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ForLoopStatement_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::ForLoopStatement_2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ForLoopStatement_2
OpenSim::Region::ScriptEngine::Shared::CodeTools::ForLoopStatement_3
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ForLoopStatement_3
OpenSim::Region::ScriptEngine::Shared::CodeTools::ForLoopStatement_4
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::ForLoopStatement_4
LaunchSLClient::Form1
OpenSim::Framework::FriendListItem
OpenSim::Region::Environment::Modules::Avatar::Friends::FriendsModule
OpenSim::GUI::frmConfiguration
OpenSim::Region::ScriptEngine::Shared::CodeTools::FunctionCall
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::FunctionCall
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::FunctionCall_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::FunctionCall_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::FunctionCallExpression
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::FunctionCallExpression
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::FunctionCallExpression_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::FunctionCallExpression_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::YieldProlog::Functor
OpenSim::Region::ScriptEngine::Shared::YieldProlog::Functor
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::YieldProlog::Functor1
OpenSim::Region::ScriptEngine::Shared::YieldProlog::Functor1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::YieldProlog::Functor2
OpenSim::Region::ScriptEngine::Shared::YieldProlog::Functor2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::YieldProlog::Functor3
OpenSim::Region::ScriptEngine::Shared::YieldProlog::Functor3
OpenSim::Region::Environment::Modules::World::Terrain::FileLoaders::GenericSystemDrawingA virtual class designed to have methods overloaded, this class provides an interface for a generic image saving and loading mechanism, but does not specify the format. It should not be insubstantiated directly
OpenSim::Grid::AssetServer::GetAssetStreamHandler
OpenSim::Region::Environment::Modules::World::Terrain::FileLoaders::GIF
OpenSim::Region::ScriptEngine::Shared::CodeTools::GlobalDefinitions
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::GlobalDefinitions
OpenSim::Region::ScriptEngine::Shared::CodeTools::GlobalDefinitions_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::GlobalDefinitions_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::GlobalDefinitions_2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::GlobalDefinitions_2
OpenSim::Region::ScriptEngine::Shared::CodeTools::GlobalDefinitions_3
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::GlobalDefinitions_3
OpenSim::Region::ScriptEngine::Shared::CodeTools::GlobalDefinitions_4
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::GlobalDefinitions_4
OpenSim::Region::ScriptEngine::Shared::CodeTools::GlobalFunctionDefinition
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::GlobalFunctionDefinition
OpenSim::Region::ScriptEngine::Shared::CodeTools::GlobalFunctionDefinition_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::GlobalFunctionDefinition_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::GlobalFunctionDefinition_2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::GlobalFunctionDefinition_2
OpenSim::Region::ScriptEngine::Shared::CodeTools::GlobalVariableDeclaration
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::GlobalVariableDeclaration
OpenSim::Region::ScriptEngine::Shared::CodeTools::GlobalVariableDeclaration_1
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::GlobalVariableDeclaration_1
OpenSim::Region::ScriptEngine::Shared::CodeTools::GlobalVariableDeclaration_2
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::GlobalVariableDeclaration_2
OpenSim::Region::ScriptEngine::Shared::CodeTools::GREATER_EQUALS
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::GREATER_EQUALS
LaunchSLClient::Grid
OpenSim::Framework::Communications::Cache::GridAssetClient
OpenSim::Framework::GridConfig
OpenSim::Data::GridDataBase
OpenSim::Data::GridDataInitialiser
OpenSim::Framework::Communications::GridInfoService
OpenSim::Framework::GridInstantMessage
OpenSim::Grid::InventoryServer::GridInventoryServiceUsed on a grid server to satisfy external inventory requests
OpenSim::Grid::GridServer::GridManager
OpenSim::Grid::GridServer::GridPluginInitialiser
OpenSim::Grid::GridServer::GridServerBase
OpenGridServices::Manager::GridServerConnectionManager
OpenSim::Framework::GroupData
OpenSim::Framework::GroupList
OpenSim::Region::Environment::Modules::Avatar::Groups::GroupsModule
Stetic::Gui
OpenSim::Region::ScriptEngine::Shared::CodeTools::HEX_INTEGER_CONSTANT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::HEX_INTEGER_CONSTANT
OpenSim::Region::Environment::Modules::World::WorldMap::HSV
OpenSim::Region::ScriptEngine::Shared::CodeTools::HTTP_RESPONSE_EVENT
OpenSim::Region::ScriptEngine::DotNetEngine::Compiler::LSL::HTTP_RESPONSE_EVENT
OpenSim::Framework::Configuration::HTTP::HTTPConfiguration
OpenSim::Region::ScriptEngine::Shared::Api::Plugins::HttpRequest
OpenSim::Region::ScriptEngine::Common::ScriptEngineBase::AsyncCommandPlugins::HttpRequest
OpenSim::Region::Environment::Modules::Scripting::HttpRequest::HttpRequestClass
OpenSim::Region::Environment::Modules::Scripting::HttpRequest::HttpRequestModule
OpenSim::Region::Environment::Interfaces::IAgentAssetTransactions
OpenSim::IApplicationPlugin
OpenSim::Framework::IAssetLoader
OpenSim::Framework::IAssetPlugin
OpenSim::Framework::IAssetProviderPlugin
OpenSim::Framework::IAssetReceiverImplemented by classes which with to asynchronously receive asset data from the asset service
OpenSim::Framework::IAssetServerDescription of IAssetServer
OpenSim::Region::Environment::Interfaces::IAvatarFactory
OpenSim::Framework::Communications::IAvatarService
OpenSim::Framework::ICA2_AvatarAppearanceArgs
OpenSim::Framework::ICA2_ConnectionArgs